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C Course

C Course

Price: £97

Duration: 38.00 hour(s)
Delivery: Online

This course is for the beginning programmer or for the experienced programmer who wants to learn ANSI C.

C Course

Total Items: 3 Total Time: 38.00 hour(s)

Summary:

This training is for programmers who want to learn ANSI C.

It covers the use of numeric variables, constants, and operators to manipulate C expressions, writing, compiling, and testing programs, arrays, and control statements.

The training also covers pointers and variable scope concepts.

Advanced topics include the function library, memory management, and preprocessor directives.

Learning Segment 1 :: Week 1

Summary:

This learning segment begins with a basic explanation of C language components and quickly progresses to writing and debugging C programs. Sample listings complete with sample output and an analysis of code illustrate the topics of the day.

Objectives:

  • Use numeric variables and constants Use operators to manipulate C expressions Implement functions and apply the principles of structured programming Make programs interact with the keyboard and screen Control the flow of programs Write simple C programs Build, compile and test programs

Topics:

  • Getting started The components of a C program Numeric variables and constants Statements, expressions, and operators Working with functions Basic program control Basic input/output

Learning Segment  2:: Week 2

Summary:

This learning segment covers pointers and variable scope concepts that are important to capitalizing on C's assets. It also covers numeric arrays characters and strings and structures. It introduces additional program control statements provides detailed explanations of functions and presents alternative functions. Sample listings complete with sample output and an analysis of code illustrate the topics of the day.

Objectives:

  • Use numeric and character arrays Create and use pointers Expand character variable types into arrays and strings Group related variable types by using structures Make proper use of C's variable storage classes Apply advanced programming techniques to control program flow Use C's predefined streams and their functions

Topics:

  • Numeric arrays Pointers Characters and strings Structures Variable scope More program control Working with the screen printer and keyboard

Learning Segment 3 :: Week 3

Summary:

This learning segment begins with advanced pointer topics and moves on to the use of disk files for data storage and retrieval. It also covers advanced function topics and explores the function library in more detail. The week ends with a discussion of memory management header files and preprocessor directives. Sample listings complete with sample output and an analysis of code illustrate the topics of the day.

Objectives:

Use pointers in more complex ways Use disk files and perform file management functions Use string manipulation, math, time, and error-handling functions Get more from functions through the interaction of pointers and functions Allocate, reallocate and free memory at runtime Use type casts with variables and pointers Access arguments passed to the program on the command line Manipulate individual bits Apply the principles of modular programming Use preprocessor directives

Topics:

More on pointers Using disk files Manipulating strings Getting more from functions Exploring the function library Odds and ends Using preprocessor directives

Features:

  • Exercises allow learners to practice in the actual application being studied.
  • Supplied sample files include sample documents, application files, programs, and programming code that enable learners to practice with these files, enhancing the learning experience.
  • A Course Topics list contains active hyperlinks, permitting quick access to specific topics.
  • Find-A-Word allows learners to look up an unfamiliar term in the Glossary, on the Web, or in a dictionary. In addition, it lets them find other occurrences of the term in the same course.
  • Search text enables learners to rapidly search all text within a course to easily retrieve information required.
  • Courses challenge the learner with a variety of question formats, including multi-step simulations, true/false, multiple choice, and fill-in-the-blank.
  • A skill assessment generates a customized learning path based on the results of a pre-test.
  • A glossary provides a reference for definitions of unfamiliar terms.
  • Bookmarking tracks the learner's progress in a course.

Technical Requirements:

P500+ Processor, 128MB of RAM; Windows 2000, 2003, XP, Minimum screen resolution 800x600, Internet Explorer 5.5 or higher; Windows Media Player 9.0 or higher; Flash 8.0 or higher; 56K minimum connection; broadband (256 kpbs or higher) connection recommended; Cookies enabled; Sound card with speakers or headphones strongly recommended. .

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